AI Insights · Timothy · July 2022
Top 5 Play Pass Games on iOS in Saudi Arabia: Q2 2022 Performance
Analyzing the performance of the top 5 Play Pass games on iOS in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 Play Pass games on iOS in Saudi Arabia. Here's a detailed look at the performance of these popular apps.
Jigsaw Puzzles - Puzzle Games from Easybrain Ltd had varied weekly downloads, peaking at 7.6K in late April and then declining to around 2.8K by the end of June. The weekly revenue fluctuated, reaching a high of $69 in early April and gradually decreasing to $16 in the last week of June. Active users initially increased from 15.7K to 22.6K by early May but then saw a steady decline to about 12.2K by the end of the quarter.
Sudoku.com - Number Games, also from Easybrain Ltd, experienced a significant rise in downloads, starting at 2K in late March and peaking at 7.4K in early May, before settling at 2.5K by the end of June. Weekly revenue saw a notable increase, with a high of $109 in early May, before tapering off to $36 by mid-June. Active users showed a strong upward trend, starting at 23.4K and reaching 39.5K by mid-June, before slightly declining to 31.4K at the end of the quarter.
Beach Buggy Racing from Vector Unit saw a dramatic spike in downloads, starting at 851 in late March and skyrocketing to over 30K by the last week of June. Weekly revenue varied, peaking at $109 in mid-April and then declining to $19 by the end of June. Active users followed a similar pattern to downloads, jumping from 2.9K in late March to 30.1K by the end of the quarter.
Pixel Art - Color by Number, yet another offering from Easybrain Ltd, had a steady increase in weekly downloads, starting at 2.2K in late March and reaching 3K by the end of June. Revenue was relatively stable, peaking at $975 in the last week of June. Active users remained consistent, around 30K to 38K throughout the quarter.
Twisty Arrow: Bow Game from AI Games FZ had a steady download rate, starting at 1.8K in late March and maintaining around 1.8K to 2K by the end of June. Revenue remained minimal, peaking at $8 in mid-June. Active users showed a stable trend, fluctuating between 6.5K and 7.7K throughout the quarter.
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